Revision 687263cc
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/examples/blur/BlurRenderer.java | ||
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78 | 78 |
mBufferMove = new Static3D(0,0,0); |
79 | 79 |
mBufferScale= new Static3D(1,1,1); |
80 | 80 |
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81 |
mBufferEffects = new DistortedEffects(); |
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81 |
mBufferEffects = new DistortedEffects(1);
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82 | 82 |
mBufferEffects.apply(new MatrixEffectScale(mBufferScale)); |
83 | 83 |
mBufferEffects.apply(new MatrixEffectMove(mBufferMove)); |
84 | 84 |
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85 |
mEffects = new DistortedEffects(); |
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85 |
mEffects = new DistortedEffects(1);
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86 | 86 |
mEffects.apply( new PostprocessEffectBlur(radiusDyn) ); |
87 | 87 |
mEffects.apply(new MatrixEffectScale(mScale)); |
88 | 88 |
mEffects.apply(new MatrixEffectMove(mMove)); |
... | ... | |
155 | 155 |
mObjHeight = bitmap.getHeight(); |
156 | 156 |
mObjWidth = bitmap.getWidth(); |
157 | 157 |
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if( mTexture==null ) mTexture = new DistortedTexture(mObjWidth,mObjHeight); |
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mEffects.setStretch(mObjWidth,mObjHeight,0); |
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mBufferEffects.setStretch(SIZE,SIZE,0); |
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160 |
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if( mTexture==null ) mTexture = new DistortedTexture(); |
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159 | 162 |
mTexture.setTexture(bitmap); |
160 | 163 |
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161 | 164 |
mScreen.detachAll(); |
Also available in: Unified diff
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)