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Revision 7451c98a

Added by Leszek Koltunski over 7 years ago

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

View differences:

src/main/java/org/distorted/examples/dynamic/DynamicRenderer.java
58 58
     mPaint.setColor(0xff447da7);
59 59
     mPaint.setStyle(Style.FILL);
60 60
      
61
     mView = v;
61
     mView   = v;
62 62
     mGrid   = new GridFlat(1,1);
63 63
     mQueues = new DistortedEffectQueues();
64 64
     }
......
84 84
     texW = width;
85 85
     texH = height;
86 86

  
87
     mTexture= new DistortedTexture(texW,texH,0);
87
     mTexture= new DistortedTexture(texW,texH);
88 88
     mBitmap = Bitmap.createBitmap(texW,texH, Bitmap.Config.ARGB_8888);
89 89
     mCanvas = new Canvas(mBitmap);
90 90

  

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