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Revision 7451c98a

Added by Leszek Koltunski over 7 years ago

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

View differences:

src/main/java/org/distorted/examples/fbo/FBORenderer.java
125 125
      int textWidth = bitmap2.getWidth();
126 126
      int textHeight= bitmap2.getHeight();
127 127

  
128
      DistortedTexture lisa = new DistortedTexture(lisaWidth,lisaHeight,0);
129
      DistortedTexture text = new DistortedTexture(textWidth,textHeight,0);
128
      DistortedTexture lisa = new DistortedTexture(lisaWidth,lisaHeight);
129
      DistortedTexture text = new DistortedTexture(textWidth,textHeight);
130 130
      lisa.setTexture(bitmap1);
131 131
      text.setTexture(bitmap2);
132 132
      DistortedEffectQueues textQueues = new DistortedEffectQueues();

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