Revision 7451c98a
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/listener/ListenerRenderer.java | ||
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158 | 158 |
bmpWidth = bitmap.getWidth(); |
159 | 159 |
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160 | 160 |
mGrid = new GridFlat(50,50*bmpHeight/bmpWidth); |
161 |
mTexture = new DistortedTexture(bmpWidth,bmpHeight,0);
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mTexture = new DistortedTexture(bmpWidth,bmpHeight); |
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162 | 162 |
mTexture.setTexture(bitmap); |
163 | 163 |
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164 | 164 |
for(int i=0; i<NUM_BUBBLES; i++) randomizeNewBubble(); |
Also available in: Unified diff
Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.