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Revision 7451c98a

Added by Leszek Koltunski over 7 years ago

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

View differences:

src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java
61 61
    {
62 62
    mView    = v;
63 63
    mGrid    = new GridCubes(1,1,false);
64
    mTexture = new DistortedTexture(1,1,1);
64
    mTexture = new DistortedTexture(1,1);
65 65
    mQueues  = new DistortedEffectQueues();
66 66
    mRot     = new DynamicQuat();
67 67

  

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