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Revision 849e0034

Added by Leszek Koltunski about 4 years ago

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

View differences:

src/main/java/org/distorted/examples/girl/GirlRenderer.java
65 65
      {
66 66
      mView = v;
67 67

  
68
      Static3D pLeft = new Static3D(132, 336, 0);
69
      Static3D pRight= new Static3D(247, 336, 0);
70
      
68
      Static3D pLeft = new Static3D(-68, 36, 0);
69
      Static3D pRight= new Static3D( 47, 36, 0);
70

  
71 71
      // Size
72 72
      Static4D sinkRegion = new Static4D(0,0,0,60);
73 73
      
......
98 98
      diR.add(v1);
99 99
      
100 100
      // Lower Movement
101
      Static3D pHips      = new Static3D(216,95,0);
101
      Static3D pHips      = new Static3D( 16,-205,0);
102 102
      Static4D HipsRegion = new Static4D(0,0,0,120);
103 103
      Dynamic1D diHips    = new Dynamic1D(1500,0.0f);
104 104
      

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