Project

General

Profile

« Previous | Next » 

Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/bean/BeanRenderer.java
95 95
   
96 96
    public void onDrawFrame(GL10 glUnused) 
97 97
      {
98
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
99 98
      mScreen.render( System.currentTimeMillis() );
100 99
      }
101 100

  
......
129 128
    
130 129
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
131 130
      {
132
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
133

  
134 131
      InputStream is = mView.getContext().getResources().openRawResource(R.raw.bean);
135 132
      Bitmap bitmap;
136 133
        

Also available in: Unified diff