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Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/blur/BlurRenderer.java
82 82
   
83 83
   public void onDrawFrame(GL10 glUnused) 
84 84
      {
85
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
86 85
      mScreen.render( System.currentTimeMillis() );
87 86
      }
88 87

  
......
116 115
    
117 116
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
118 117
      {
119
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
120

  
121 118
      InputStream is = mView.getContext().getResources().openRawResource(R.raw.dog);
122 119
      Bitmap bitmap;
123 120
        

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