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Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/check/CheckRenderer.java
80 80
   
81 81
    public void onDrawFrame(GL10 glUnused) 
82 82
      {
83
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
84 83
      mScreen.render( System.currentTimeMillis() );
85 84
      }
86 85

  
......
114 113
    
115 114
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
116 115
      {  
117
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
118

  
119 116
      InputStream is = mView.getContext().getResources().openRawResource(R.raw.success);
120 117
      Bitmap bitmap;
121 118

  

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