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Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/effectqueue/EffectQueueRenderer.java
138 138
   
139 139
  public void onDrawFrame(GL10 glUnused)
140 140
    {   
141
    GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT | GLES30.GL_DEPTH_BUFFER_BIT);
142 141
    mScreen.render( System.currentTimeMillis() );
143 142
    }
144 143

  

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