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Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/mirror/MirrorRenderer.java
111 111

  
112 112
   public void onDrawFrame(GL10 glUnused) 
113 113
      {
114
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
115

  
116 114
      long time = System.currentTimeMillis();
117 115

  
118 116
      mOffScreen1.render(time);
......
163 161
    
164 162
   public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
165 163
      {
166
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
167

  
168 164
      InputStream isM = mView.getContext().getResources().openRawResource(R.raw.mirror);
169 165
      InputStream isH = mView.getContext().getResources().openRawResource(R.raw.messi);
170 166

  

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