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Revision 855ba24e

Added by Leszek Koltunski about 7 years ago

New 'glClearColor' and 'glClearDepthf' APIs in OutputSurface. This fixes the 'transparency' regressions from last commit.

View differences:

src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
140 140
   
141 141
    public void onDrawFrame(GL10 glUnused) 
142 142
      {
143
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
144 143
      mCurrRendered = mScreen.render(System.currentTimeMillis());
145 144

  
146 145
      if( mCurrRendered!=mPrevRendered )
......
191 190
    
192 191
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
193 192
      {
194
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
195

  
196 193
      InputStream is = mView.getContext().getResources().openRawResource(R.raw.leaf);
197 194
      Bitmap leaf;
198 195
      

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