Revision 895d2f4f
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/examples/blur/BlurRenderer.java | ||
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import android.graphics.Bitmap; |
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import android.graphics.BitmapFactory; |
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import android.opengl.GLES30; |
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import android.opengl.GLSurfaceView; |
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import org.distorted.examples.R; |
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import org.distorted.library.Distorted; |
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import org.distorted.library.DistortedEffects; |
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import org.distorted.library.DistortedEffectsPostprocess; |
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import org.distorted.library.DistortedNode; |
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import org.distorted.library.DistortedScreen; |
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import org.distorted.library.DistortedTexture; |
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import org.distorted.library.EffectNames; |
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{ |
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private GLSurfaceView mView; |
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private DistortedEffects mEffects; |
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private DistortedEffectsPostprocess mPostEffects; |
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private DistortedScreen mScreen; |
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private MeshFlat mMesh; |
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private Static1D mRadiusSta; |
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BlurRenderer(GLSurfaceView v) |
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{ |
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mView = v; |
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mMesh = new MeshFlat(1,1); |
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mEffects = new DistortedEffects(); |
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mScreen = new DistortedScreen(); |
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mView = v; |
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mMesh = new MeshFlat(1,1); |
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mEffects = new DistortedEffects(); |
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mPostEffects = new DistortedEffectsPostprocess(); |
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mScreen = new DistortedScreen(); |
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mRadiusSta = new Static1D(5); |
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Dynamic1D radiusDyn = new Dynamic1D(); |
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radiusDyn.add(mRadiusSta); |
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mEffects.blur(radiusDyn); |
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mPostEffects.blur(radiusDyn);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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texture.setTexture(bitmap); |
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mScreen.detachAll(); |
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mScreen.attach(texture,mEffects,mMesh); |
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DistortedNode node = new DistortedNode(texture,mEffects,mMesh); |
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node.setPostprocessEffects(mPostEffects); |
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mScreen.attach(node); |
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DistortedEffects.enableEffect(EffectNames.BLUR); |
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Also available in: Unified diff
Separate the Postprocessing Effects to their own DistortedEffectsPostprocess queue.
This partly breaks Multiblur (to be debugged)