Revision 8eed34d3
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/examples/differenteffects/DifferentEffectsRenderer.java | ||
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68 | 68 |
mView = v; |
69 | 69 |
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70 | 70 |
// mEffects[0] effects |
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Static3D pLeft = new Static3D(214, 394, 0);
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Static3D pRight= new Static3D(390, 388, 0);
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Static3D pLeft = new Static3D(214 - 594/2, 394 - 600/2, 0);
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Static3D pRight= new Static3D(390 - 594/2, 388 - 600/2, 0);
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73 | 73 |
Static4D RegionEye = new Static4D(0,0,0,60); |
74 | 74 |
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75 | 75 |
// mEffects[1] effects |
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Dynamic3D dyn = new Dynamic3D(1000,0.0f); |
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dyn.add(new Static3D( 50,0,0)); |
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dyn.add(new Static3D(-50,0,0)); |
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Static3D pNose1 = new Static3D(305, 260, 0);
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Static3D pNose1 = new Static3D(305 - 594/2, 260 - 600/2, 0);
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80 | 80 |
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81 | 81 |
// we don't need to prepare anything for mEffects[2] effects |
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Also available in: Unified diff
Moving the Vertex and Fragment centers of effect to the center of the Mesh.