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Revision 8eed34d3

Added by Leszek Koltunski about 4 years ago

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

View differences:

src/main/java/org/distorted/examples/objecttree/ObjectTreeRenderer.java
206 206
      Dynamic1D sinkDyn = new Dynamic1D(3000,0.0f);
207 207
      sinkDyn.add(new Static1D(1.0f));
208 208
      sinkDyn.add(new Static1D(0.3f));
209
      VertexEffectSink sink = new VertexEffectSink(sinkDyn, new Static3D(gridWidth/2.0f, gridHeight/2.0f, gridDepth/2.0f) );
209
      VertexEffectSink sink = new VertexEffectSink(sinkDyn, new Static3D(0,0,0) );
210 210
      gridEffects.apply(sink);
211 211

  
212 212
      VertexEffectSink.enable();

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