Revision 90940caf
Added by Leszek Koltunski almost 4 years ago
src/main/res/values/strings.xml | ||
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<string name="example_predeform_subtitle">Create a more advanced Mesh by taking one of the simple ones and pre-applying a queue of Vertex Effects to it.</string> |
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<string name="example_deferredjob">Deferred Mesh Jobs</string> |
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<string name="example_deferredjob_subtitle">Create an advanced mesh in steps, using deferred mesh jobs: apply vertex effects, copy meshes, join them, merge their components.</string> |
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<string name="example_singlemesh">Single Mesh Rubik Cube</string> |
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<string name="example_singlemesh_subtitle">Use the new MeshJoined + MeshBase.apply() to create a single, movable Mesh representing a 2x2x2 RubikCube.</string> |
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<string name="example_movingeffects_toast">Click on \'RESET\' and define your path by touching the screen. Then click on one of the effects and see it move along your path.</string> |
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<string name="example_rotate_toast">Rotate the scene by swiping the screen</string> |
Also available in: Unified diff
Skeleton of the SingleMesh app.