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Revision 936333aa

Added by Leszek Koltunski about 4 years ago

Port Cat and Dog to the new setStretch-less API.

View differences:

src/main/java/org/distorted/examples/catanddog/CatAndDogRenderer.java
35 35
import org.distorted.library.main.DistortedEffects;
36 36
import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
38
import org.distorted.library.mesh.MeshRectangles;
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import org.distorted.library.mesh.MeshQuad;
39 39
import org.distorted.library.type.Dynamic;
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import org.distorted.library.type.Dynamic1D;
41 41
import org.distorted.library.type.Dynamic3D;
......
50 50

  
51 51
class CatAndDogRenderer implements GLSurfaceView.Renderer
52 52
{
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    private static final int DURATION_CHROMA_ALPHA   =  3000;
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    private static final int DURATION_MATRIX_EFFECTS = 10000;
55

  
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    private GLSurfaceView mView;
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    private DistortedEffects mEffects;
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    private MeshRectangles mMesh;
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    private DistortedTexture mTexture;
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    private DistortedScreen mScreen;
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    private int mObjHeight, mObjWidth;
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    private Static3D mMoveStartingPoint, mMoveEndPoint;
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    private Static3D mScaleStart, mScaleEnd, mMoveStart, mMoveEnd;
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    private float mBmpRatio;
63 58

  
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///////////////////////////////////////////////////////////////////////////////////////////////////
65 60

  
66 61
    CatAndDogRenderer(GLSurfaceView v)
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      {   
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      mView = v;
69

  
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      mMesh = new MeshRectangles(1,1);  // no vertex effects, grid can be a (1x1) quad.
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      Dynamic3D moveDyn= new Dynamic3D(DURATION_MATRIX_EFFECTS,0.0f);
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      mMoveStartingPoint = new Static3D(0,0,0);
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      mMoveEndPoint      = new Static3D(0,0,0);
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      {
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      final int DURATION_CHROMA_ALPHA   =  3000;
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      final int DURATION_MATRIX_EFFECTS = 10000;
76 65

  
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      moveDyn.add(mMoveStartingPoint);
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      moveDyn.add(mMoveEndPoint);
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      mView = v;
79 67

  
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      Static3D chromaCenter= new Static3D( 130,  50, 0   );
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      Static3D chromaRegion= new Static3D( 100, 100, 100 );
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      Static3D alphaCenter = new Static3D(-170,  50, 0   );
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      Static3D alphaRegion = new Static3D( 100, 100, 100 );
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      DistortedEffects effects = new DistortedEffects();
84 69

  
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      Dynamic1D chromaDyn = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
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      chromaDyn.add(new Static1D(1));
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      chromaDyn.add(new Static1D(0));
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      Dynamic1D alphaDyn = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
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      alphaDyn.add(new Static1D(1));
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      alphaDyn.add(new Static1D(0));
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      mScaleStart= new Static3D(1,1,1);
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      mScaleEnd  = new Static3D(1,1,1);
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      Dynamic3D diScale = new Dynamic3D(DURATION_MATRIX_EFFECTS,0.0f);
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      diScale.add(new Static3D(1,1,1));
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      diScale.add(new Static3D(0.33f,0.33f,1));
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      diScale.add(new Static3D(1,1,1));
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      diScale.add(mScaleStart);
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      diScale.add(mScaleEnd  );
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      diScale.add(mScaleStart);
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      diScale.setMode(Dynamic.MODE_PATH);
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      effects.apply( new MatrixEffectScale( diScale ));
78

  
96 79
      Dynamic1D diRotate = new Dynamic1D(DURATION_MATRIX_EFFECTS,0.0f);
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      diRotate.add(new Static1D(  0));
98 81
      diRotate.add(new Static1D(360));
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      mEffects = new DistortedEffects();
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      mEffects.apply( new FragmentEffectChroma( chromaDyn, new Static3D(1,0,0), chromaCenter, chromaRegion ,true) );
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      mEffects.apply( new FragmentEffectAlpha(alphaDyn, alphaCenter, alphaRegion, false) );
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      mEffects.apply( new MatrixEffectMove(moveDyn));
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      mEffects.apply( new MatrixEffectScale(diScale));
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      mEffects.apply( new MatrixEffectRotate( diRotate, new Static3D(0,0,1), new Static3D(0,0,0)) );
106

  
107
      mScreen = new DistortedScreen();
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      effects.apply( new MatrixEffectRotate( diRotate, new Static3D(0,0,1), new Static3D(0,0,0)) );
83

  
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      mMoveStart= new Static3D(0,0,0);
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      mMoveEnd  = new Static3D(0,0,0);
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      Dynamic3D diMove= new Dynamic3D(DURATION_MATRIX_EFFECTS,0.0f);
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      diMove.add( mMoveStart );
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      diMove.add( mMoveEnd   );
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      effects.apply( new MatrixEffectMove( diMove ));
90

  
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      Dynamic1D diChroma = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
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      diChroma.add(new Static1D(1));
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      diChroma.add(new Static1D(0));
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      Static3D chromaCenter= new Static3D( -0.25f, 0, 0 );
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      Static3D chromaRegion= new Static3D( 0.2f, 0.3f, 0.2f );
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      effects.apply( new FragmentEffectChroma( diChroma, new Static3D(1,0,0), chromaCenter, chromaRegion ,true) );
97

  
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      Dynamic1D diAlpha = new Dynamic1D(DURATION_CHROMA_ALPHA,0.0f);
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      diAlpha.add(new Static1D(1));
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      diAlpha.add(new Static1D(0));
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      Static3D alphaCenter = new Static3D( +0.25f, 0, 0 );
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      Static3D alphaRegion = new Static3D( 0.2f, 0.3f, 0.2f );
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      effects.apply( new FragmentEffectAlpha( diAlpha, alphaCenter, alphaRegion, false) );
104

  
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      mTexture = new DistortedTexture();
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      mScreen  = new DistortedScreen();
107

  
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      mScreen.attach(mTexture,effects,new MeshQuad());
108 109
      }
109 110

  
110 111
///////////////////////////////////////////////////////////////////////////////////////////////////
111 112

  
112 113
    public void onSurfaceChanged(GL10 glUnused, int width, int height)
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      {
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      mMoveStartingPoint.set( (width-mObjWidth)/2, (height-mObjHeight)/2, 0);
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      mMoveEndPoint     .set(-(width-mObjWidth)/2,-(height-mObjHeight)/2, 0);
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      final float SCALE_START = 0.3f;
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      final float SCALE_END   = 0.6f;
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      float min= (width>height ? height : width);
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      mScaleStart.set( SCALE_START*min, SCALE_START*min*mBmpRatio, 1 );
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      mScaleEnd  .set( SCALE_END  *min, SCALE_END  *min*mBmpRatio, 1 );
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      mMoveStart.set( 0.5f*width - (SCALE_START/2)*min ,  0.5f*height - SCALE_START/2*min*mBmpRatio, 0);
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      mMoveEnd  .set(-0.5f*width + (SCALE_START/2)*min , -0.5f*height + SCALE_START/2*min*mBmpRatio, 0);
116 124

  
117 125
      mScreen.resize(width, height);
118 126
      }
......
143 151
        catch(IOException e) { }
144 152
        }  
145 153
      
146
      mObjHeight = bitmap.getHeight();
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      mObjWidth  = bitmap.getWidth();
148

  
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      mMesh.setStretch(mObjWidth,mObjHeight,0);
150

  
151
      if( mTexture==null ) mTexture = new DistortedTexture();
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      mBmpRatio = (float)bitmap.getHeight()/bitmap.getWidth();
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      mTexture.setTexture(bitmap);
153 156

  
154
      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mMesh);
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157 157
      FragmentEffectChroma.enable();
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      FragmentEffectAlpha.enable();
159 159

  

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