Revision 9e7b6dbd
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/plainmonalisa/RenderThread.java | ||
---|---|---|
83 | 83 |
Static3D pLeft = new Static3D( 90, 258, 0); |
84 | 84 |
Static3D pRight= new Static3D(176, 255, 0); |
85 | 85 |
|
86 |
Static4D rLeft = new Static4D(-10,-10,25,25);
|
|
87 |
Static4D rRight= new Static4D( 10, -5,25,25);
|
|
86 |
Static4D rLeft = new Static4D(-10,-10, 0,25);
|
|
87 |
Static4D rRight= new Static4D( 10, -5, 0,25);
|
|
88 | 88 |
|
89 | 89 |
Dynamic3D dLeft = new Dynamic3D(1000,0.0f); |
90 | 90 |
Dynamic3D dRight= new Dynamic3D(1000,0.0f); |
Also available in: Unified diff
Redefine the Vertex Region from (x,y,r,unused) to (x,y,z,r). This takes into account the 'Z', which makes it possible to warp only one side of a 3D Mesh like Sphere.
Also corresponding changes in applications.