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Revision b01acdaf

Added by Leszek Koltunski over 7 years ago

Rename Grid to Mesh

View differences:

src/main/java/org/distorted/examples/check/CheckRenderer.java
31 31
import org.distorted.library.DistortedEffects;
32 32
import org.distorted.library.DistortedFramebuffer;
33 33
import org.distorted.library.DistortedTexture;
34
import org.distorted.library.GridFlat;
34
import org.distorted.library.MeshFlat;
35 35
import org.distorted.library.EffectTypes;
36 36
import org.distorted.library.type.Dynamic3D;
37 37
import org.distorted.library.type.Static1D;
......
58 58
    private GLSurfaceView mView;
59 59
    private DistortedTexture mTexture;
60 60
    private DistortedEffects mEffects;
61
    private GridFlat mGrid;
61
    private MeshFlat mMesh;
62 62
    private DistortedFramebuffer mScreen;
63 63
    private int bmpHeight, bmpWidth;
64 64

  
......
82 82
    public void onDrawFrame(GL10 glUnused) 
83 83
      {
84 84
      GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
85
      mScreen.renderTo(mTexture, mGrid, mEffects, System.currentTimeMillis() );
85
      mScreen.renderTo(mTexture, mMesh, mEffects, System.currentTimeMillis() );
86 86
      }
87 87

  
88 88
///////////////////////////////////////////////////////////////////////////////////////////////////
......
138 138

  
139 139
      mTexture = new DistortedTexture(bmpWidth,bmpHeight);
140 140
      mTexture.setTexture(bitmap);
141
      mGrid = new GridFlat(30,30*bmpHeight/bmpWidth);
141
      mMesh = new MeshFlat(30,30*bmpHeight/bmpWidth);
142 142

  
143 143
      // Try adding 2 Vertex Effects to the Bitmap.
144 144
      // This will fail if we have set maxVertexEffects to something < 2.

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