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Revision b01acdaf

Added by Leszek Koltunski over 7 years ago

Rename Grid to Mesh

View differences:

src/main/java/org/distorted/examples/flag/FlagRenderer.java
28 28
import org.distorted.library.Distorted;
29 29
import org.distorted.library.DistortedEffects;
30 30
import org.distorted.library.DistortedFramebuffer;
31
import org.distorted.library.GridCubes;
31
import org.distorted.library.MeshCubes;
32 32
import org.distorted.library.DistortedTexture;
33 33
import org.distorted.library.EffectTypes;
34 34
import org.distorted.library.type.Dynamic;
......
52 52
    private DistortedEffects mEffects;
53 53
    private DistortedTexture mTexture;
54 54
    private DistortedFramebuffer mScreen;
55
    private GridCubes mGrid;
55
    private MeshCubes mMesh;
56 56
    private DynamicQuat mQuatInt1, mQuatInt2;
57 57
    private Dynamic5D mWaveDyn;
58 58
    private Static5D mWaveSta1, mWaveSta2;
......
68 68
      mView = v;
69 69

  
70 70
      mEffects = new DistortedEffects();
71
      mGrid    = new GridCubes(50,30,false);
71
      mMesh = new MeshCubes(50,30,false);
72 72
      mTexture = new DistortedTexture(500,300);
73 73

  
74 74
      mObjWidth = mTexture.getWidth();
......
143 143
    public void onDrawFrame(GL10 glUnused) 
144 144
      {
145 145
      GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
146
      mScreen.renderTo(mTexture, mGrid, mEffects, System.currentTimeMillis() );
146
      mScreen.renderTo(mTexture, mMesh, mEffects, System.currentTimeMillis() );
147 147
      }
148 148

  
149 149
///////////////////////////////////////////////////////////////////////////////////////////////////

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