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Revision b01acdaf

Added by Leszek Koltunski over 7 years ago

Rename Grid to Mesh

View differences:

src/main/java/org/distorted/examples/olimpic/OlimpicRenderer.java
31 31
import org.distorted.library.DistortedFramebuffer;
32 32
import org.distorted.library.DistortedTree;
33 33
import org.distorted.library.EffectTypes;
34
import org.distorted.library.MeshFlat;
34 35
import org.distorted.library.type.Dynamic1D;
35 36
import org.distorted.library.type.Static3D;
36 37
import org.distorted.library.type.Static1D;
37 38
import org.distorted.library.Distorted;
38
import org.distorted.library.GridFlat;
39 39
import org.distorted.library.DistortedTexture;
40 40

  
41 41
import android.graphics.Bitmap;
......
64 64
      mView = v;
65 65

  
66 66
      mLeaf = new DistortedTexture(LEAF_SIZE,LEAF_SIZE);
67
      GridFlat grid = new GridFlat(1,1);
67
      MeshFlat mesh = new MeshFlat(1,1);
68 68
      DistortedEffects effects = new DistortedEffects();
69 69

  
70 70
      mScreenW = 9*LEAF_SIZE;
71 71
      mScreenH = 9*LEAF_SIZE;
72
      mRoot = new DistortedTree(new DistortedTexture(mScreenW,mScreenH), effects, grid);
72
      mRoot = new DistortedTree(new DistortedTexture(mScreenW,mScreenH), effects, mesh);
73 73
     
74 74
      Dynamic1D rot = new Dynamic1D(5000,0.0f);
75 75
      rot.setMode(Dynamic1D.MODE_JUMP);
......
90 90
        if( i<=1 )
91 91
          {
92 92
          effects = new DistortedEffects();
93
          mCircleNode[i] = new DistortedTree(new DistortedTexture(3*LEAF_SIZE,3*LEAF_SIZE), effects, grid);
93
          mCircleNode[i] = new DistortedTree(new DistortedTexture(3*LEAF_SIZE,3*LEAF_SIZE), effects, mesh);
94 94
        
95 95
          for(int j=0; j<NUM_LEAVES-i; j++)
96 96
            {
97 97
            effects = new DistortedEffects();
98
            mCircleNode[i].attach(mLeaf, effects, grid);
98
            mCircleNode[i].attach(mLeaf, effects, mesh);
99 99
            effects.rotate( new Static1D(j*(360/NUM_LEAVES)), axis, center );
100 100
            effects.move(moveVector);
101 101
            }

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