Revision b01acdaf
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/quaternion/QuaternionRenderer.java | ||
---|---|---|
33 | 33 |
import org.distorted.library.EffectTypes; |
34 | 34 |
import org.distorted.library.type.Dynamic; |
35 | 35 |
import org.distorted.library.type.DynamicQuat; |
36 |
import org.distorted.library.GridCubes;
|
|
36 |
import org.distorted.library.MeshCubes;
|
|
37 | 37 |
import org.distorted.library.DistortedTexture; |
38 | 38 |
import org.distorted.library.type.Static4D; |
39 | 39 |
import org.distorted.library.type.Static3D; |
... | ... | |
54 | 54 |
private DistortedTexture mTexture; |
55 | 55 |
private DistortedEffects mEffects; |
56 | 56 |
private DistortedFramebuffer mScreen; |
57 |
private GridCubes mGrid;
|
|
57 |
private MeshCubes mMesh;
|
|
58 | 58 |
private DynamicQuat mRot; |
59 | 59 |
|
60 | 60 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
62 | 62 |
QuaternionRenderer(GLSurfaceView v) |
63 | 63 |
{ |
64 | 64 |
mView = v; |
65 |
mGrid = new GridCubes(1,1,false);
|
|
65 |
mMesh = new MeshCubes(1,1,false);
|
|
66 | 66 |
mTexture = new DistortedTexture(1,1); |
67 | 67 |
mEffects = new DistortedEffects(); |
68 | 68 |
mRot = new DynamicQuat(); |
... | ... | |
94 | 94 |
public void onDrawFrame(GL10 glUnused) |
95 | 95 |
{ |
96 | 96 |
GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); |
97 |
mScreen.renderTo(mTexture, mGrid, mEffects, System.currentTimeMillis() );
|
|
97 |
mScreen.renderTo(mTexture, mMesh, mEffects, System.currentTimeMillis() );
|
|
98 | 98 |
} |
99 | 99 |
|
100 | 100 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Rename Grid to Mesh