Revision cef5d326
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/examples/triblur/TriblurRenderer.java | ||
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.mesh.MeshCubes; |
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import org.distorted.library.type.Static1D; |
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import org.distorted.library.type.Static2D; |
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int mScreenMin; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// MeshBase.setUseCenters() and mesh.setComponentCenter(0,x,y,z) with a vector (x,y,z) that points |
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// directly behind the cube to see BORDER work. |
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TriblurRenderer(GLSurfaceView v) |
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{ |
Also available in: Unified diff
New BORDER effect.