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Revision cef5d326

Added by Leszek Koltunski over 2 years ago

New BORDER effect.

View differences:

src/main/java/org/distorted/examples/triblur/TriblurRenderer.java
40 40
import org.distorted.library.main.DistortedNode;
41 41
import org.distorted.library.main.DistortedScreen;
42 42
import org.distorted.library.main.DistortedTexture;
43
import org.distorted.library.mesh.MeshBase;
43 44
import org.distorted.library.mesh.MeshCubes;
44 45
import org.distorted.library.type.Static1D;
45 46
import org.distorted.library.type.Static2D;
......
82 83
    int mScreenMin;
83 84

  
84 85
///////////////////////////////////////////////////////////////////////////////////////////////////
86
// MeshBase.setUseCenters() and mesh.setComponentCenter(0,x,y,z) with a vector (x,y,z) that points
87
// directly behind the cube to see BORDER work.
85 88

  
86 89
    TriblurRenderer(GLSurfaceView v)
87 90
      {

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