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Revision f988589e

Added by Leszek Koltunski almost 8 years ago

Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.

View differences:

src/main/java/org/distorted/examples/check/CheckRenderer.java
89 89
        float factor = (float)height/bmpHeight;
90 90

  
91 91
        mSuccess.move( new Static3D((width-w)/2,0,0) );
92
        mSuccess.scale( new Static3D(factor,factor,factor) );
92
        mSuccess.scale(factor);
93 93
        }
94 94
      else
95 95
        {
......
97 97
        float factor = (float)width/bmpWidth;
98 98

  
99 99
        mSuccess.move( new Static3D(0,(height-h)/2,0) );
100
        mSuccess.scale( new Static3D(factor,factor,factor) );
100
        mSuccess.scale(factor);
101 101
        }
102 102
      
103 103
      Distorted.onSurfaceChanged(width, height);
......
134 134
      // Even if adding some of the Effects fails, the App will still start - you just won't see
135 135
      // the effects that failed to add.
136 136

  
137
      Dynamic2D dSwirl = new Dynamic2D();
138
      dSwirl.setCount(0.0f);
139
      dSwirl.setDuration(2000);
137
      Dynamic2D dSwirl = new Dynamic2D(2000,0.0f);
140 138
      dSwirl.add(new Static2D(        0, bmpHeight/2));
141 139
      dSwirl.add(new Static2D( bmpWidth, bmpHeight/2));
142 140

  
143 141
      mSuccess.swirl( new Static1D(30), dSwirl, new Static4D( 0,0,40,40) );
144 142

  
145
      Dynamic3D dDeform = new Dynamic3D();
146
      dDeform.setCount(0.0f);
147
      dDeform.setDuration(2000);
143
      Dynamic3D dDeform = new Dynamic3D(2000,0.0f);
148 144
      dDeform.add(new Static3D( 0,         0,0));
149 145
      dDeform.add(new Static3D( 0,-bmpHeight,0));
150 146

  
......
152 148

  
153 149
      // Now try adding 1 Fragment Effect. Likewise, will fail if maxFragmentEffects is <1.
154 150
      Static3D color = new Static3D(1,0,0);
155
      Dynamic1D inter = new Dynamic1D();
156
      inter.setCount(0.0f);
157
      inter.setDuration(2000);
151
      Dynamic1D inter = new Dynamic1D(2000,0.0f);
158 152
      inter.add(new Static1D(0));
159 153
      inter.add(new Static1D(1));
160 154

  

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