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Revision fe59d375

Added by Leszek Koltunski about 7 years ago

Change the the render() API!

THis introduces some regressions with the Effects3D app.

View differences:

src/main/java/org/distorted/examples/cubes/CubesRenderer.java
28 28
import org.distorted.examples.R;
29 29

  
30 30
import org.distorted.library.DistortedEffects;
31
import org.distorted.library.DistortedFramebuffer;
32 31
import org.distorted.library.DistortedScreen;
33 32
import org.distorted.library.DistortedTexture;
34 33
import org.distorted.library.MeshObject;
......
90 89
    public void onDrawFrame(GL10 glUnused) 
91 90
      {
92 91
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
93
      mScreen.renderTo(mTexture, mMesh, mEffects, System.currentTimeMillis() );
92
      mScreen.render( System.currentTimeMillis() );
94 93
      }
95 94

  
96 95
///////////////////////////////////////////////////////////////////////////////////////////////////
......
144 143
        }  
145 144
      
146 145
      mTexture.setTexture(bitmap);
147
      
146

  
147
      mScreen.detachAll();
148
      mScreen.attach(mTexture,mEffects,mMesh);
149

  
148 150
      try
149 151
        {
150 152
        Distorted.onCreate(mView.getContext());

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