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Revision 0318e7e3

Added by Leszek Koltunski almost 8 years ago

Important bugfix in the vertex shader: there was division by 0 in case Center point was on the edge of the Object, resulting in some vertices being shot into outer space.

View differences:

src/main/java/org/distorted/library/EffectMessageSender.java
121 121
      }
122 122

  
123 123
    mThis = null;
124
    mList.clear();
124 125

  
125 126
    //android.util.Log.i("SENDER", "sender thread finished...");
126 127
    }

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