Revision 0318e7e3
Added by Leszek Koltunski almost 8 years ago
src/main/java/org/distorted/library/EffectQueue.java | ||
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34 | 34 |
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35 | 35 |
protected int[] mName; |
36 | 36 |
protected float[] mUniforms; |
37 |
protected Dynamic[][] mInter; // center of the effect
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protected Dynamic[][] mInter; |
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38 | 38 |
protected long[] mCurrentDuration; |
39 | 39 |
protected byte[] mFreeIndexes; |
40 | 40 |
protected byte[] mIDIndex; |
Also available in: Unified diff
Important bugfix in the vertex shader: there was division by 0 in case Center point was on the edge of the Object, resulting in some vertices being shot into outer space.