Revision 048bc7f4
Added by Leszek Koltunski almost 7 years ago
src/main/java/org/distorted/library/EffectQueuePostprocess.java | ||
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333 | 333 |
GLES30.glClearStencil(0); |
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buffer1.setAsOutput(); |
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GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT|GLES30.GL_DEPTH_BUFFER_BIT);//|GLES30.GL_STENCIL_BUFFER_BIT);
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GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT|GLES30.GL_DEPTH_BUFFER_BIT|GLES30.GL_STENCIL_BUFFER_BIT); |
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buffer2.setAsOutput(); |
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GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT); |
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GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT|GLES30.GL_DEPTH_BUFFER_BIT);
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} |
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return mNumEffects; |
Also available in: Unified diff
Correct a bug where postprocessed objects would not re-appear after the app went briefly to the background.