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Revision 06ddd60d

Added by Leszek Koltunski almost 4 years ago

Fixes for the previous commit.

View differences:

src/main/java/org/distorted/library/main/DistortedLibrary.java
554 554

  
555 555
  static void drawPrivOIT(DistortedEffects effects, MeshBase mesh, InternalOutputSurface surface, long currTime)
556 556
    {
557
    EffectQueue[] queues = effects.getQueues();
557
    if( mMainOITProgram!=null )
558
      {
559
      EffectQueue[] queues = effects.getQueues();
558 560

  
559
    EffectQueue.compute(queues, currTime);
560
    GLES30.glViewport(0, 0, surface.mWidth, surface.mHeight );
561
      EffectQueue.compute(queues, currTime);
562
      GLES30.glViewport(0, 0, surface.mWidth, surface.mHeight );
561 563

  
562
    mMainOITProgram.useProgram();
563
    GLES30.glUniform1i(mMainOITTextureH, 0);
564
    GLES30.glUniform2ui(mMainOITSizeH, surface.mWidth, surface.mHeight);
565
    GLES30.glUniform1ui(mMainOITNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
566
    mesh.bindVertexAttribs(mMainOITProgram);
567
    mesh.send(1);
564
      mMainOITProgram.useProgram();
565
      GLES30.glUniform1i(mMainOITTextureH, 0);
566
      GLES30.glUniform2ui(mMainOITSizeH, surface.mWidth, surface.mHeight);
567
      GLES30.glUniform1ui(mMainOITNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
568
      mesh.bindVertexAttribs(mMainOITProgram);
569
      mesh.send(1);
568 570

  
569
    float inflate     = mesh.getInflate();
570
    float distance    = surface.mDistance;
571
    float mipmap      = surface.mMipmap;
572
    float[] projection= surface.mProjectionMatrix;
571
      float inflate     = mesh.getInflate();
572
      float distance    = surface.mDistance;
573
      float mipmap      = surface.mMipmap;
574
      float[] projection= surface.mProjectionMatrix;
573 575

  
574
    EffectQueue.send(queues, distance, mipmap, projection, inflate, mesh, 1 );
575
    GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, mesh.getNumVertices() );
576
      EffectQueue.send(queues, distance, mipmap, projection, inflate, mesh, 1 );
577
      GLES30.glDrawArrays(GLES30.GL_TRIANGLE_STRIP, 0, mesh.getNumVertices() );
576 578

  
577
    if( mesh.getShowNormals() )
578
      {
579
      mMainProgram.useProgram();
580
      mesh.send(0);
581
      EffectQueue.send(queues, distance, mipmap, projection, inflate, mesh, 0 );
582
      displayNormals(queues,mesh);
579
      if( mesh.getShowNormals() )
580
        {
581
        mMainProgram.useProgram();
582
        mesh.send(0);
583
        EffectQueue.send(queues, distance, mipmap, projection, inflate, mesh, 0 );
584
        displayNormals(queues,mesh);
585
        }
583 586
      }
584 587
    }
585 588

  
......
732 735
    {
733 736
    if( mOITClearProgram==null )
734 737
      {
735
      android.util.Log.e("aa", "attempting OIT compilation");
736

  
737 738
      if( mGLSL>=310 && !mOITCompilationAttempted )
738 739
        {
739 740
        mOITCompilationAttempted = true;
......
747 748
          mListener.distortedException(ex);
748 749
          return;
749 750
          }
750

  
751
        android.util.Log.e("aa", "OIT compilation successfull");
752 751
        }
753 752
      else
754 753
        {

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