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Revision 1b059065

Added by Leszek Koltunski about 4 years ago

Correct the Rubik app for the recent changes to the library's Node.

View differences:

src/main/java/org/distorted/library/main/DistortedScreen.java
27 27
import android.opengl.GLES31;
28 28

  
29 29
import org.distorted.library.effect.MatrixEffectMove;
30
import org.distorted.library.effect.MatrixEffectScale;
30 31
import org.distorted.library.mesh.MeshQuad;
31 32
import org.distorted.library.type.Static3D;
32 33

  
......
166 167
      fpsTexture.setTexture(fpsBitmap);
167 168
      fpsCanvas = new Canvas(fpsBitmap);
168 169
      fpsEffects = new DistortedEffects();
169
      fpsMesh.setStretch(FPS_W,FPS_H,0);
170
      fpsEffects.apply( new MatrixEffectScale( new Static3D(FPS_W,FPS_H,1) ) );
170 171
      fpsEffects.apply(mMoveEffect);
171 172

  
172 173
      mPaint = new Paint();

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