Revision 2b7d2abb
Added by Leszek Koltunski over 3 years ago
src/main/java/org/distorted/library/effect/EffectType.java | ||
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// EffectQueueMatrix at any given time. This can be changed with a call |
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// to EffectQueueMatrix.setMax(int) |
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maxtable[1] =100; // Max 100 VERTEX Effects |
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maxtable[2] =100; // Max 100 FRAGMENT Effects
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maxtable[2] = 5; // Max 5 FRAGMENT Effects
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maxtable[3] = 3; // Max 3 POSTPROCESSING Effects |
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} |
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Also available in: Unified diff
Remove UBO from the fragment shader and come back to the default of only 5 concurrent fragment effects. All because UBOs in fragment shader crash on Adreno 510 and Adreno 506.