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Revision 2dacdeb2

Added by Leszek Koltunski almost 8 years ago

remove the 'Color' vertex attribute.

View differences:

src/main/res/raw/main_fragment_shader.glsl
93 93
void main()                    		
94 94
  {  
95 95
  vec2 tex = v_TexCoordinate;
96
  vec4 col = v_Color;
96
  vec4 col = vec4(1.0,1.0,1.0,1.0);
97 97
  vec2 diff;
98 98
  float pointDegree;
99 99
  

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