Revision 46b572b5
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/main/DistortedLibrary.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.library.main; |
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GLES31.glUniform1i(DistortedLibrary.mMainOITTextureH, 0); |
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GLES31.glUniform2ui(DistortedLibrary.mMainOITSizeH, surface.mWidth, surface.mHeight); |
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GLES31.glUniform1ui(DistortedLibrary.mMainOITNumRecordsH, (int)(DistortedLibrary.mBufferSize*surface.mWidth*surface.mHeight) ); |
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mesh.bindVertexAttribs(DistortedLibrary.mMainOITProgram); |
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float inflate = mesh.getInflate(); |
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EffectQueue.compute(queues, currTime, halfW, halfH, halfZ ); |
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GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight ); |
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DistortedLibrary.mMainProgram.useProgram(); |
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GLES31.glUniform1i(DistortedLibrary.mMainTextureH, 0); |
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mesh.bindVertexAttribs(DistortedLibrary.mMainProgram); |
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{ |
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InternalObject.onDestroy(); |
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InternalNodeData.onDestroy(); |
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DistortedEffects.onDestroy(); |
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InternalMaster.onDestroy(); |
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InternalOutputSurface.onDestroy(); |
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DistortedEffects.onDestroy(); |
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EffectQueue.onDestroy(); |
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Effect.onDestroy(); |
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EffectMessageSender.stopSending(); |
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