Revision 47d838ca
Added by Leszek Koltunski over 7 years ago
src/main/res/raw/post_fragment_shader.glsl | ||
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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#define NUM_POSTPROCESS 3 |
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#define BLUR 0 |
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precision lowp float; |
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varying vec2 v_TexCoordinate; |
Also available in: Unified diff
NUM_POSTPROCESS corectly #defined now.