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Revision 5c84d9c2

Added by Leszek Koltunski over 2 years ago

Set possibility for the Postprocessing effects to eclipse the whole object or only work at the edges.

View differences:

src/main/java/org/distorted/library/main/InternalRenderState.java
51 51
    private int blendSrc, blendDst;
52 52
    }
53 53

  
54
  private RenderState mState;          // state the current object wants to have
55
  static private RenderState cState = new RenderState();   // current OpenGL Stave
56
  static private RenderState sState = new RenderState();   // saved OpenGL state
54
  private final RenderState mState;          // state the current object wants to have
55
  static private final RenderState cState = new RenderState();   // current OpenGL Stave
56
  static private final RenderState sState = new RenderState();   // saved OpenGL state
57 57

  
58 58
  private int mClear;
59 59

  

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