Revision 5c84d9c2
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/library/main/InternalRenderState.java | ||
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51 | 51 |
private int blendSrc, blendDst; |
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} |
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private RenderState mState; // state the current object wants to have |
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static private RenderState cState = new RenderState(); // current OpenGL Stave |
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static private RenderState sState = new RenderState(); // saved OpenGL state |
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private final RenderState mState; // state the current object wants to have
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static private final RenderState cState = new RenderState(); // current OpenGL Stave
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static private final RenderState sState = new RenderState(); // saved OpenGL state
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57 | 57 |
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58 | 58 |
private int mClear; |
59 | 59 |
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Also available in: Unified diff
Set possibility for the Postprocessing effects to eclipse the whole object or only work at the edges.