Revision 5e96393c
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/library/effect/EffectName.java | ||
---|---|---|
49 | 49 |
SCALE ( EffectType.MATRIX , new float[] {1.0f,1.0f,1.0f} , 3, 0, 0 , MatrixEffectScale.class ), |
50 | 50 |
SHEAR ( EffectType.MATRIX , new float[] {0.0f,0.0f,0.0f} , 3, 0, 3 , MatrixEffectShear.class ), |
51 | 51 |
|
52 |
DISTORT ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, 4 , 3 , VertexEffectDistort.class ),
|
|
53 |
DEFORM ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, 4 , 3 , VertexEffectDeform.class ),
|
|
54 |
SINK ( EffectType.VERTEX , new float[] {1.0f} , 1, 4 , 3 , VertexEffectSink.class ),
|
|
55 |
PINCH ( EffectType.VERTEX , new float[] {1.0f} , 2, 4 , 3 , VertexEffectPinch.class ),
|
|
56 |
SWIRL ( EffectType.VERTEX , new float[] {0.0f} , 1, 4 , 3 , VertexEffectSwirl.class ),
|
|
57 |
WAVE ( EffectType.VERTEX , new float[] {0.0f} , 5, 4 , 3 , VertexEffectWave.class ),
|
|
58 |
|
|
59 |
ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectAlpha.class ),
|
|
60 |
SMOOTH_ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectAlpha.class ),
|
|
61 |
CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, 3 , 3 , FragmentEffectChroma.class ),
|
|
62 |
SMOOTH_CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, 3 , 3 , FragmentEffectChroma.class ),
|
|
63 |
BRIGHTNESS ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectBrightness.class ),
|
|
64 |
SMOOTH_BRIGHTNESS( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectBrightness.class ),
|
|
65 |
SATURATION ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectSaturation.class ),
|
|
66 |
SMOOTH_SATURATION( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectSaturation.class ),
|
|
67 |
CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectContrast.class ),
|
|
68 |
SMOOTH_CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3 , 3 , FragmentEffectContrast.class ),
|
|
52 |
DISTORT ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, 4, 3 , VertexEffectDistort.class ),
|
|
53 |
DEFORM ( EffectType.VERTEX , new float[] {0.0f,0.0f,0.0f} , 3, 4, 3 , VertexEffectDeform.class ),
|
|
54 |
SINK ( EffectType.VERTEX , new float[] {1.0f} , 1, 4, 3 , VertexEffectSink.class ),
|
|
55 |
PINCH ( EffectType.VERTEX , new float[] {1.0f} , 2, 4, 3 , VertexEffectPinch.class ),
|
|
56 |
SWIRL ( EffectType.VERTEX , new float[] {0.0f} , 1, 4, 3 , VertexEffectSwirl.class ),
|
|
57 |
WAVE ( EffectType.VERTEX , new float[] {0.0f} , 5, 4, 3 , VertexEffectWave.class ),
|
|
58 |
|
|
59 |
ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectAlpha.class ),
|
|
60 |
SMOOTH_ALPHA ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectAlpha.class ),
|
|
61 |
CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, 3, 3 , FragmentEffectChroma.class ),
|
|
62 |
SMOOTH_CHROMA ( EffectType.FRAGMENT, new float[] {0.0f} , 4, 3, 3 , FragmentEffectChroma.class ),
|
|
63 |
BRIGHTNESS ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectBrightness.class ),
|
|
64 |
SMOOTH_BRIGHTNESS( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectBrightness.class ),
|
|
65 |
SATURATION ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectSaturation.class ),
|
|
66 |
SMOOTH_SATURATION( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectSaturation.class ),
|
|
67 |
CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectContrast.class ),
|
|
68 |
SMOOTH_CONTRAST ( EffectType.FRAGMENT, new float[] {1.0f} , 1, 3, 3 , FragmentEffectContrast.class ),
|
|
69 | 69 |
|
70 | 70 |
BLUR ( EffectType.POSTPROCESS,new float[] {0.0f} , 1, 0, 0 , PostprocessEffectBlur.class ), |
71 | 71 |
GLOW ( EffectType.POSTPROCESS,new float[] {0.0f} , 5, 0, 0 , PostprocessEffectGlow.class ); |
Also available in: Unified diff
Make the Sink effect fully 3D.