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Revision 644c21f2

Added by Leszek Koltunski about 4 years ago

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

View differences:

src/main/java/org/distorted/library/effectqueue/EffectQueue.java
108 108

  
109 109
///////////////////////////////////////////////////////////////////////////////////////////////////
110 110

  
111
  public static void compute(EffectQueue[] queues, long currTime, float halfW, float halfH, float halfZ )
111
  public static void compute(EffectQueue[] queues, long currTime)
112 112
    {
113 113
    ((EffectQueueMatrix     )queues[0]).compute(currTime);
114
    ((EffectQueueVertex     )queues[1]).compute(currTime,halfW,halfH,halfZ);
115
    ((EffectQueueFragment   )queues[2]).compute(currTime,halfW,halfH,halfZ);
114
    ((EffectQueueVertex     )queues[1]).compute(currTime);
115
    ((EffectQueueFragment   )queues[2]).compute(currTime);
116 116
    ((EffectQueuePostprocess)queues[3]).compute(currTime);
117 117
    }
118 118

  

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