Revision 644c21f2
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/library/effectqueue/EffectQueueVertex.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void compute(long currTime,float halfX, float halfY, float halfZ)
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void compute(long currTime) |
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{ |
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if( currTime==mTime ) return; |
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if( mTime==0 ) mTime = currTime; |
... | ... | |
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{ |
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EffectMessageSender.newMessage(mEffects[i]); |
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} |
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mUniforms[NUM_UNIFORMS*i+5] -= halfX; |
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mUniforms[NUM_UNIFORMS*i+6] -= halfY; |
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mUniforms[NUM_UNIFORMS*i+7] -= halfZ; |
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} |
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mTime = currTime; |
Also available in: Unified diff
Moving the Vertex and Fragment centers of effect to the center of the Mesh.