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Revision 6a2ebb18

Added by Leszek Koltunski over 7 years ago

Next fixes for issues with 'jumping' path when noise is on. (and a whole lot of commented out debugging)

View differences:

src/main/java/org/distorted/library/type/Dynamic.java
46 46
// we have the solution:  X(t) = at^3 + bt^2 + ct + d where
47 47
// a =  2*P[i](x) +   w[i](x) - 2*P[i+1](x) + w[i+1](x)
48 48
// b = -3*P[i](x) - 2*w[i](x) + 3*P[i+1](x) - w[i+1](x)
49
// c = w[i](x)<br>
49
// c = w[i](x)
50 50
// d = P[i](x)
51 51
//
52 52
// and similarly Y(t) and Z(t).
......
66 66
   */
67 67
  public static final int MODE_JUMP = 2; 
68 68

  
69
  protected static Random mRnd = new Random();
70
  
71
  protected static final int NUM_NOISE = 5; // used iff mNoise>0.0. Number of intermediary points between each pair of adjacent vectors
72
                                            // where we randomize noise factors to make the way between the two vectors not so smooth.
73

  
74 69
  protected int mDimension;
75 70
  protected int numPoints;
76 71
  protected int mVecCurr;    
......
103 98
  protected float[] mFactor;
104 99
  protected float[] mNoise;
105 100
  protected float[][] baseV;
106
  private float[] buf;
107
  private float[] old;
108 101

  
109 102
  ///////////////////////////////////////////////////////////////////////////////////////////////////
110 103
  // the coefficients of the X(t), Y(t) and Z(t) polynomials: X(t) = ax*T^3 + bx*T^2 + cx*t + dx  etc.
......
135 128
  protected Vector<VectorCache> vc;
136 129
  protected VectorCache tmp1, tmp2;
137 130

  
131
  private float[] buf;
132
  private float[] old;
133
  private static Random mRnd = new Random();
134
  private static final int NUM_NOISE = 5; // used iff mNoise>0.0. Number of intermediary points between each pair of adjacent vectors
135
                                          // where we randomize noise factors to make the way between the two vectors not so smooth.
136

  
137
//private int lastNon;
138

  
138 139
///////////////////////////////////////////////////////////////////////////////////////////////////
139 140
// hide this from Javadoc
140 141
  
......
270 271

  
271 272
  private void checkBase()
272 273
    {
273
    float tmp;
274
    float tmp, cosA;
275
    float[] len= new float[mDimension];
276
    boolean error=false;
277

  
278
    for(int i=0; i<mDimension; i++)
279
      {
280
      len[i] = 0.0f;
281

  
282
      for(int k=0; k<mDimension; k++)
283
        {
284
        len[i] += baseV[i][k]*baseV[i][k];
285
        }
286

  
287
      if( len[i] == 0.0f || len[0]/len[i] < 0.95f || len[0]/len[i]>1.05f )
288
        {
289
        android.util.Log.e("dynamic", "length of vector "+i+" : "+Math.sqrt(len[i]));
290
        error = true;
291
        }
292
      }
274 293

  
275 294
    for(int i=0; i<mDimension; i++)
276 295
      for(int j=i+1; j<mDimension; j++)
......
282 301
          tmp += baseV[i][k]*baseV[j][k];
283 302
          }
284 303

  
285
        android.util.Log.e("dynamic", "vectors "+i+" and "+j+" : "+tmp);
286
        }
287

  
288
    for(int i=0; i<mDimension; i++)
289
      {
290
      tmp = 0.0f;
304
        cosA = ( (len[i]==0.0f || len[j]==0.0f) ? 0.0f : tmp/(float)Math.sqrt(len[i]*len[j]));
291 305

  
292
      for(int k=0; k<mDimension; k++)
293
        {
294
        tmp += baseV[i][k]*baseV[i][k];
306
        if( cosA > 0.05f || cosA < -0.05f )
307
          {
308
          android.util.Log.e("dynamic", "cos angle between vectors "+i+" and "+j+" : "+cosA);
309
          error = true;
310
          }
295 311
        }
296 312

  
297
      android.util.Log.e("dynamic", "length of vector "+i+" : "+Math.sqrt(tmp));
298
      }
313
    if( error ) printBase("");
299 314
    }
300 315

  
301 316
///////////////////////////////////////////////////////////////////////////////////////////////////
......
393 408
    computeOrthonormalBase();
394 409
    }
395 410

  
411
///////////////////////////////////////////////////////////////////////////////////////////////////
412
// debugging
413
/*
414
  protected void computeOrthonormalBaseMoreDebug(float time,VectorCache vc)
415
    {
416
    for(int i=0; i<mDimension; i++)
417
      {
418
      baseV[0][i] = (3*vc.a[i]*time+2*vc.b[i])*time+vc.c[i];   // first derivative, i.e. velocity vector
419
      baseV[1][i] =  6*vc.a[i]*time+2*vc.b[i];                 // second derivative,i.e. acceleration vector
420
      }
421

  
422
    float av=0.0f, vv=0.0f;
423

  
424
    android.util.Log.e("dyn3D", " ==>  velocity     ("+baseV[0][0]+","+baseV[0][1]+","+baseV[0][2]+")");
425
    android.util.Log.e("dyn3D", " ==>  acceleration ("+baseV[1][0]+","+baseV[1][1]+","+baseV[1][2]+")");
426

  
427
    for(int k=0; k<mDimension; k++)
428
      {
429
      vv += baseV[0][k]*baseV[0][k];
430
      av += baseV[1][k]*baseV[0][k];
431
      }
432

  
433
    android.util.Log.e("dyn3D", " ==>  av: "+av+" vv="+vv);
434

  
435
    av /= vv;
436

  
437
    for(int k=0;k<mDimension; k++)
438
      {
439
      baseV[1][k] -= av*baseV[0][k];
440
      }
441

  
442
    android.util.Log.e("dyn3D", " ==>  second base ("+baseV[1][0]+","+baseV[1][1]+","+baseV[1][2]+")");
443
    }
444
*/
396 445
///////////////////////////////////////////////////////////////////////////////////////////////////
397 446
// helper function in case we are interpolating through more than 2 points
398 447

  
......
400 449
    {
401 450
    for(int i=0; i<mDimension; i++)
402 451
      {
403
      baseV[0][i] = (3*vc.a[i]*time+2*vc.b[i])*time+vc.c[i];
404
      baseV[1][i] =  6*vc.a[i]*time+2*vc.b[i];
452
      baseV[0][i] = (3*vc.a[i]*time+2*vc.b[i])*time+vc.c[i];   // first derivative, i.e. velocity vector
453
      old[i]      = baseV[1][i];
454
      baseV[1][i] =  6*vc.a[i]*time+2*vc.b[i];                 // second derivative,i.e. acceleration vector
405 455
      }
406 456

  
407 457
    computeOrthonormalBase();
......
434 484
    {
435 485
    int non_zeros=0;
436 486
    int last_non_zero=-1;
437
    float value;
438
    for(int i=0; i<mDimension; i++)
439
      {
440
      value = baseV[0][i];
487
    float tmp;
441 488

  
442
      if( value != 0.0f )
489
    for(int i=0; i<mDimension; i++)
490
      if( baseV[0][i] != 0.0f )
443 491
        {
444 492
        non_zeros++;
445 493
        last_non_zero=i;
446 494
        }
447
      }
448
                         // velocity is the 0 vector -> two consecutive points we are interpolating
449
    if( non_zeros==0 )   // through are identical -> no noise, set the base to 0 vectors.
450
      {
451
      for(int i=0; i<mDimension-1; i++)
452
        for(int j=0; j<mDimension; j++)
453
          baseV[i+1][j]= 0.0f;
454
      }
495
/*
496
if( last_non_zero != lastNon )
497
  android.util.Log.e("dynamic", "lastNon="+lastNon+" last_non_zero="+last_non_zero);
498
*/
499

  
500
    if( non_zeros==0 )                                                    ///
501
      {                                                                   //  velocity is the 0 vector -> two
502
      for(int i=0; i<mDimension-1; i++)                                   //  consecutive points we are interpolating
503
        for(int j=0; j<mDimension; j++)                                   //  through are identical -> no noise,
504
          baseV[i+1][j]= 0.0f;                                            //  set the base to 0 vectors.
505
      }                                                                   ///
455 506
    else
456 507
      {
457
      // We can use (modified!) Gram-Schmidt.
458
      //
459
      // b[0] = b[0]
460
      // b[1] = b[1] - (<b[1],b[0]>/<b[0],b[0]>)*b[0]
461
      // b[2] = b[2] - (<b[2],b[0]>/<b[0],b[0]>)*b[0] - (<b[2],b[1]>/<b[1],b[1]>)*b[1]
462
      // b[3] = b[3] - (<b[3],b[0]>/<b[0],b[0]>)*b[0] - (<b[3],b[1]>/<b[1],b[1]>)*b[1] - (<b[3],b[2]>/<b[2],b[2]>)*b[2]
463
      // (...)
464
      // then b[i] = b[i] / |b[i]|
465

  
466
      float tmp;
467

  
468
      for(int i=1; i<mDimension; i++)          /// one iteration computes baseV[i][*], the i-th orthonormal vector.
469
        {
470
        buf[i-1]=0.0f;
471

  
472
        for(int k=0; k<mDimension; k++)
473
          {
474
          old[k] = baseV[i][k];
475

  
476
          if( (i<=last_non_zero && k==i-1) || (i>=(last_non_zero+1) && k==i) )
477
            baseV[i][k]= baseV[0][last_non_zero];
478
          else
479
            baseV[i][k]= 0.0f;
480

  
481
          value = baseV[i-1][k];
482
          buf[i-1] += value*value;
483
          }
484

  
485
        for(int j=0; j<i; j++)
486
          {
487
          tmp = 0.0f;
488

  
489
          for(int k=0;k<mDimension; k++)
490
            {
491
            tmp += baseV[i][k]*baseV[j][k];
492
            }
493

  
494
          tmp /= buf[j];
495

  
496
          for(int k=0;k<mDimension; k++)
497
            {
498
            baseV[i][k] -= tmp*baseV[j][k];
499
            }
500
          }
501

  
502
        if( i>=2 ) checkAngle(i);
503
        }                                       /// end compute baseV[i][*]
504

  
505
      buf[mDimension-1]=0.0f;                   /// Normalize
506
      for(int k=0; k<mDimension; k++)           //
507
        {                                       //
508
        value = baseV[mDimension-1][k];         //
509
        buf[mDimension-1] += value*value;       //
510
        }                                       //
511
                                                //
512
      for(int i=1; i<mDimension; i++)           //
513
        {                                       //
514
        tmp = (float)Math.sqrt(buf[0]/buf[i]);  //
515
                                                //
516
        for(int k=0;k<mDimension; k++)          //
517
          {                                     //
518
          baseV[i][k] *= tmp;                   //
519
          }                                     //
520
        }                                       /// End Normalize
508
      for(int i=1; i<mDimension; i++)                                     /// One iteration computes baseV[i][*]
509
        {                                                                 //  (aka b[i]), the i-th orthonormal vector.
510
        buf[i-1]=0.0f;                                                    //
511
                                                                          //  We can use (modified!) Gram-Schmidt.
512
        for(int k=0; k<mDimension; k++)                                   //
513
          {                                                               //
514
          if( i>=2 )                                                      //  b[0] = b[0]
515
            {                                                             //  b[1] = b[1] - (<b[1],b[0]>/<b[0],b[0]>)*b[0]
516
            old[k] = baseV[i][k];                                         //  b[2] = b[2] - (<b[2],b[0]>/<b[0],b[0]>)*b[0] - (<b[2],b[1]>/<b[1],b[1]>)*b[1]
517
            baseV[i][k]= (k==i-(last_non_zero>=i?1:0)) ? 1.0f : 0.0f;     //  b[3] = b[3] - (<b[3],b[0]>/<b[0],b[0]>)*b[0] - (<b[3],b[1]>/<b[1],b[1]>)*b[1] - (<b[3],b[2]>/<b[2],b[2]>)*b[2]
518
            }                                                             //  (...)
519
                                                                          //  then b[i] = b[i] / |b[i]|  ( Here really b[i] = b[i] / (|b[0]|/|b[i]|)
520
          tmp = baseV[i-1][k];                                            //
521
          buf[i-1] += tmp*tmp;                                            //
522
          }                                                               //
523
                                                                          //
524
        for(int j=0; j<i; j++)                                            //
525
          {                                                               //
526
          tmp = 0.0f;                                                     //
527
          for(int k=0;k<mDimension; k++) tmp += baseV[i][k]*baseV[j][k];  //
528
          tmp /= buf[j];                                                  //
529
          for(int k=0;k<mDimension; k++) baseV[i][k] -= tmp*baseV[j][k];  //
530
          }                                                               //
531
                                                                          //
532
        checkAngle(i);                                                    //
533
        }                                                                 /// end compute baseV[i][*]
534

  
535
      buf[mDimension-1]=0.0f;                                             /// Normalize
536
      for(int k=0; k<mDimension; k++)                                     //
537
        {                                                                 //
538
        tmp = baseV[mDimension-1][k];                                     //
539
        buf[mDimension-1] += tmp*tmp;                                     //
540
        }                                                                 //
541
                                                                          //
542
      for(int i=1; i<mDimension; i++)                                     //
543
        {                                                                 //
544
        tmp = (float)Math.sqrt(buf[0]/buf[i]);                            //
545
        for(int k=0;k<mDimension; k++) baseV[i][k] *= tmp;                //
546
        }                                                                 /// End Normalize
521 547
      }
522 548

  
549
//lastNon = last_non_zero;
550

  
523 551
    //printBase("end");
524 552
    //checkBase();
525 553
    }

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