Project

General

Profile

« Previous | Next » 

Revision 6bb59aad

Added by Leszek Koltunski almost 7 years ago

Progress with support for Effect classes.

View differences:

src/main/java/org/distorted/library/effect/FragmentEffectBrightness.java
22 22
import org.distorted.library.type.Data1D;
23 23
import org.distorted.library.type.Data4D;
24 24
import org.distorted.library.type.Dynamic1D;
25
import org.distorted.library.type.Dynamic4D;
25 26
import org.distorted.library.type.Static1D;
27
import org.distorted.library.type.Static4D;
26 28

  
27 29
///////////////////////////////////////////////////////////////////////////////////////////////////
28 30

  
29 31
public class FragmentEffectBrightness extends FragmentEffect
30 32
  {
33
  private static final String NAME = "BRIGHTNESS";
31 34
  private static final float[] UNITIES = new float[] {1.0f};
32 35
  private static final int DIMENSION = 1;
33 36
  private static final boolean SUPPORTS_CENTER = false;
34 37
  private static final boolean SUPPORTS_REGION = true;
35 38

  
36 39
///////////////////////////////////////////////////////////////////////////////////////////////////
37

  
40
/**
41
 * Makes a certain sub-region of the Object smoothly change its brightness level.
42
 *
43
 * @param brightness 1-dimensional Data that returns the level of brightness we want to have
44
 *                   at any given moment. Valid range: <0,infinity)
45
 * @param region     Region this Effect is limited to.
46
 * @param smooth     If true, the level of 'brightness' will smoothly fade out towards the edges of the region.
47
 */
38 48
  public FragmentEffectBrightness(Data1D brightness, Data4D region, boolean smooth)
39 49
    {
40
    super(smooth?SMOOTH_BRIGHTNESS:BRIGHTNESS ,UNITIES,DIMENSION,SUPPORTS_CENTER,SUPPORTS_REGION);
50
    super(smooth?SMOOTH_BRIGHTNESS:BRIGHTNESS ,UNITIES,DIMENSION,SUPPORTS_CENTER,SUPPORTS_REGION,NAME);
41 51

  
42 52
    if( brightness instanceof Dynamic1D )
43 53
      {
......
48 58
      mStatic0 = (Static1D)brightness;
49 59
      }
50 60

  
51
    mRegion = region;
61
    if( region instanceof Static4D)
62
      {
63
      mStaticRegion = (Static4D)region;
64
      }
65
    else if( region instanceof Dynamic4D)
66
      {
67
      mDynamicRegion = (Dynamic4D)region;
68
      }
52 69
    }
53 70

  
54 71
///////////////////////////////////////////////////////////////////////////////////////////////////
55

  
72
/**
73
 * Makes the whole Object smoothly change its brightness level.
74
 *
75
 * @param brightness 1-dimensional Data that returns the level of brightness we want to have
76
 *                   at any given moment. Valid range: <0,infinity)
77
 */
56 78
  public FragmentEffectBrightness(Data1D brightness)
57 79
    {
58
    super(BRIGHTNESS,UNITIES,DIMENSION,SUPPORTS_CENTER,SUPPORTS_REGION);
80
    super(BRIGHTNESS,UNITIES,DIMENSION,SUPPORTS_CENTER,SUPPORTS_REGION,NAME);
59 81

  
60 82
    if( brightness instanceof Dynamic1D )
61 83
      {
......
65 87
      {
66 88
      mStatic0 = (Static1D)brightness;
67 89
      }
90

  
91
    mStaticRegion = new Static4D(0,0,Float.MAX_VALUE, Float.MAX_VALUE);
68 92
    }
69 93

  
70 94
///////////////////////////////////////////////////////////////////////////////////////////////////
71 95

  
72 96
  public boolean compute(float[] uniforms, int index, long currentDuration, long step )
73 97
    {
98
    if( mDynamicRegion!=null )
99
      {
100
      mDynamicRegion.interpolateMain(uniforms,index+4,currentDuration,step);
101
      }
102
    else
103
      {
104
      uniforms[index+4] = mStaticRegion.getX();
105
      uniforms[index+5] = mStaticRegion.getY();
106
      uniforms[index+6] = mStaticRegion.getZ();
107
      uniforms[index+7] = mStaticRegion.getW();
108
      }
109

  
74 110
    if( mDynamic0!=null )
75 111
      {
76 112
      return mDynamic0.interpolateMain(uniforms,index,currentDuration,step);

Also available in: Unified diff