Revision 6ebdbbf1
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/EffectNames.java | ||
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* <p> |
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* Unity: (forceX,forceY) = (0,0) |
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*/ |
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DEFORM ( EffectTypes.VERTEX , new float[] {0.0f,0.0f} , 3, false, true ),
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DEFORM ( EffectTypes.VERTEX , new float[] {0.0f,0.0f} , 3, true, true ),
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/** |
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* Pull (or push away) all points around a center point to (from) it. |
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* <p> |
Also available in: Unified diff
DEFORM: add support for Regions