Revision 7691a39f
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/library/Distorted.java | ||
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*/ |
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public class Distorted |
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{ |
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/** |
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* When creating an instance of a DistortedTexture (or Tree) from another instance, do not clone anything. |
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* Used in the copy constructor. |
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*/ |
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public static final int CLONE_NOTHING = 0x0; |
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/** |
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* When creating an instance of a DistortedTexture from another instance, clone the Bitmap that's |
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* backing up our DistortedTexture. |
... | ... | |
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DistortedEffects.createProgram(resources); |
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EffectQueuePostprocess.createProgram(resources); |
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DistortedNode.reset(); |
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EffectMessageSender.startSending(); |
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mInitialized = true; |
Also available in: Unified diff
- workaround for the issue with flashing in StarWars
- return number of objects rendered from OutputSurface.render() and use this in Olympic
- rework tree isomorphism so that it now works even if we don't render the whole tree (and also we don't have to reset() the Tree anymore!)
- current a buf with tree isomorphism: Leaf Nodes have the same NodeData only if they agree in Surface AND Effects!