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Revision 8bfefd68

Added by Leszek Koltunski about 5 years ago

Split the DistortedNode class into two - DistortedNode and DistortedNodeData

View differences:

src/main/java/org/distorted/library/main/EffectQueue.java
38 38
  private static final int DETACH = 2;
39 39
  private static final int DETALL = 3;
40 40

  
41
  int mNumEffects;      // 'ToBe' will be more than mNumEffects if doWork() hasn't
42
  int mNumEffectsToBe;  // added them yet (or less if it hasn't removed some yet)
41
  int mNumEffects;              // 'ToBe' will be more than mNumEffects if doWork() hasn't
42
  private int mNumEffectsToBe;  // added them yet (or less if it hasn't removed some yet)
43 43
  float[] mUniforms;
44 44
  long[] mCurrentDuration;
45 45
  Effect[] mEffects;
......
101 101
// (this is a speedup: then both queues can be applied once, which seriously speeds up stuff -
102 102
// especially important in case of postprocessing)
103 103

  
104
  void regenerateIDandSort()
104
  private void regenerateIDandSort()
105 105
    {
106 106
    if( mNumEffects>0 )
107 107
      {

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