Revision 9a3607b3
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/library/main/DistortedOutputSurface.java | ||
---|---|---|
399 | 399 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
400 | 400 |
// Render all children, one by one. If there are no postprocessing effects, just render to THIS. |
401 | 401 |
// Otherwise, render to a buffer and on each change of Postprocessing Bucket, apply the postprocessing |
402 |
// to a whole buffer (lastQueue.postprocess) and merge it (this.oitBuild). |
|
402 |
// to a whole buffer (lastQueue.postprocess) and merge it (this.oitBuild or blitWithDepth - depending |
|
403 |
// on the type of rendering) |
|
403 | 404 |
|
404 | 405 |
int renderChildren(long time, int numChildren, ArrayList<DistortedNode> children, int fbo, boolean oit) |
405 | 406 |
{ |
Also available in: Unified diff
Fix the preprocess shader. This makes the 'Postprocess Tree' app look good again.