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Revision 9b94626c

Added by Leszek Koltunski almost 6 years ago

Port some obvious stuff from OIT branch.

View differences:

src/main/java/org/distorted/library/main/Distorted.java
86 86
   *
87 87
   * https://community.arm.com/graphics/f/discussions/10285/opengl-es-3-1-on-mali-t880-flashes
88 88
   */
89
  public static final int FBO_QUEUE_SIZE = 3;
89
  public static final int FBO_QUEUE_SIZE = 4;
90 90

  
91 91
  private static boolean mInitialized=false;
92 92

  
......
142 142

  
143 143
///////////////////////////////////////////////////////////////////////////////////////////////////
144 144
/**
145
 * Call this so that the Library can mark OpenGL objects that would need to be recreated when we
146
 * get resumed.
145
 * Call this so that the Library can release the OpenGL related data that needs to be recreated.
147 146
 * Must be called from Activity.onPause().
148 147
 */
149 148
  public static void onPause()
......
172 171

  
173 172
    mInitialized = false;
174 173
    }
174

  
175
///////////////////////////////////////////////////////////////////////////////////////////////////
176
/**
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 * Return 2 or 3 depending if we have OpenGL Es 2.0 or 3.x context created.
178
 */
179
  public static int getGlVersion()
180
    {
181
    return GLSL == 300 ? 3:2;
182
    }
175 183
  }

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