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Revision a13dde77

Added by Leszek Koltunski almost 6 years ago

Progress with a more generic 'preprocess' stage of Postprocessing Effects.

View differences:

src/main/java/org/distorted/library/main/DistortedScreen.java
128 128

  
129 129
    if( mShowFPS && fpsTexture.setAsInput())
130 130
      {
131
      fpsEffects.drawPriv(fpsW / 2.0f, fpsH / 2.0f, fpsMesh, this, time, 0);
131
      fpsEffects.drawPriv(fpsW / 2.0f, fpsH / 2.0f, fpsMesh, this, time);
132 132
      }
133 133

  
134 134
    if( ++mCurRenderedFBO>=Distorted.FBO_QUEUE_SIZE )

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