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Revision b1058021

Added by Leszek Koltunski almost 6 years ago

Postprocessing: adjust the Projection of the postprocessing buffers to match the Projection of the surface we are supposed to be rendering to.

View differences:

src/main/java/org/distorted/library/main/DistortedOutputSurface.java
73 73
  // Global buffers used for postprocessing.
74 74
  private static DistortedFramebuffer[] mBuffer=null;
75 75

  
76
  private float mFOV;
76
  float mFOV;
77 77
  float mDistance, mNear;
78 78
  float[] mProjectionMatrix;
79 79

  
......
238 238
// set of them) so before we use them for output, we need to adjust the Viewport as if they were
239 239
// smaller. That takes care of outputting pixels to them. When we use them as input, we have to
240 240
// adjust the texture coords - see the get{Width|Height}Correction functions.
241
//
242
// Also, adjust the Buffers so their Projection is the same like the surface we are supposed to be
243
// rendering to.
241 244

  
242
  private static void clonePostprocessingViewport(DistortedOutputSurface from)
245
  private static void clonePostprocessingViewportAndProjection(DistortedOutputSurface from)
243 246
    {
244
    if( mBuffer[0].mWidth != from.mWidth || mBuffer[0].mHeight != from.mHeight )
247
    if( mBuffer[0].mWidth != from.mWidth || mBuffer[0].mHeight != from.mHeight ||
248
        mBuffer[0].mFOV   != from.mFOV   || mBuffer[0].mNear   != from.mNear    )
245 249
      {
246 250
      DistortedOutputSurface surface;
247 251

  
......
251 255

  
252 256
        surface.mWidth  = (int)(from.mWidth *surface.mMipmap);
253 257
        surface.mHeight = (int)(from.mHeight*surface.mMipmap);
254

  
258
        surface.mFOV    = from.mFOV;
255 259
        surface.mNear   = from.mNear;  // Near plane is independent of the mipmap level
256 260

  
257
        //android.util.Log.e("surface", "viewport "+i+" to ("+from.mWidth+"x"+from.mHeight+")");
258

  
259 261
        surface.createProjection();
260 262

  
261 263
        int maxw = surface.mWidth  > surface.mRealWidth  ? surface.mWidth  : surface.mRealWidth;
......
450 452
          {
451 453
          if( lastBucket==0 )
452 454
            {
453
            clonePostprocessingViewport(this);
455
            clonePostprocessingViewportAndProjection(this);
454 456
            }
455 457
          else
456 458
            {

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