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Revision b24e4719

Added by Leszek Koltunski over 5 years ago

Make the Fragment effects truly 3D: change their 4D 'region' into a 3D 'center' (a point in 3D) and 3D 'region' (which is now a set of 3 radii defining an ellipsoid around the center)

Also corresponding changes to the applications.

View differences:

src/main/java/org/distorted/library/effect/VertexEffect.java
29 29
 * 12: 5 per-effect interpolated values, 3-dimensional center, 4-dimensional Region
30 30
 */
31 31
  public static final int NUM_UNIFORMS = 12;
32
  static final int VALUES_OFFSET = 0;
33
  static final int CENTER_OFFSET = 5;
34
  static final int REGION_OFFSET = 8;
32 35
  private static String mGLSL = "";
33 36
  private static int mNumEnabled = 0;
34 37

  

Also available in: Unified diff