Revision b35570ad
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/library/mesh/MeshJoined.java | ||
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/** |
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* Join a list of (probably already changed by Matrix Effects) Meshes into one. |
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* <p> |
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* Try to keep the origin (0,0,0) in the center of gravity of the whole thing.
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* You need to try and keep the origin (0,0,0) in the center of gravity of the whole thing.
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*/ |
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public MeshJoined(MeshBase[] meshes) |
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{ |
Also available in: Unified diff
Minor.
Looks like MeshBase.join() actually works.