Revision c1a38ba3
Added by Leszek Koltunski almost 6 years ago
src/main/res/raw/main_vertex_shader.glsl | ||
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
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20 | 20 |
precision highp float; |
21 |
precision highp int; |
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21 | 22 |
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22 | 23 |
in vec3 a_Position; // Per-vertex position. |
23 | 24 |
in vec3 a_Normal; // Per-vertex normal vector. |
Also available in: Unified diff
Progress with non-postprocessed OIT.
Status: compiles, but fails to work on both Adreno and Mali. Crashes the app (Adreno) or the whole system (Mali)